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MODELS & MORE

3 Week Environment

A 4-person group project made during my Sophomore year at SVA. We spread the work evenly, creating all of the models, UVs, textures. Rendered in Arnold renderer in Autodesk Maya. Utilized Substance Painter and Speedtree to make the textures and foliage. Based upon concept art by SergioRF.

Ferris Wheel

A ferris wheel I designed + modeled in Maya during my Sophomore year at SVA. I made this in the style of a '50s malt shop/diner as I thought that would be a super cool aesthetic for something like this. Super fun to make!

Igor Character Model

A character I designed, modeled, textured, and rigged for a game project I am currently working on. My first character model - it was so much fun to make!!

Sculpture Work

Here is some sculpture work I've done. Both made with clay: the hand as a portfolio piece and the sandwich as a prop for a game of d&d in which I was the game master.

Assorted Models

A collection of models I've made in Autodesk Maya.

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